Have To Use A Mac
Monday, May 19th, 2008 12:30 pm GMT +1
After some experimentation and direction with regard to the best way to ‘draw’ in Max, the [GL] object library seems to be the way to go. The prototype was forced to refrash and redraw the screen by having a [metro] bang the [clear] element attached to the [lcd]. This meant that the screen flickered as [...]