Craig Dennis

Chrome & Glass & Pretty Lights

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I have just finished messing around in 3DS Max for the day. It’s very early in the morning but it seems to be when I do my best work. I created some illuminating shapes using V-Ray and then managed to create chrome and glass materials and apply them to some objects. What I can’t figure out is why there is a cloudy effect on the plane underneath. I thought it was because of refraction through the glass as when I advanced the material more, the clouds suddenly appeared. Strange. I don’t like them.

Anyway, here is what I’ve done.

Finally…

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Thanks to a tutorial from Russell Smith here I have finally been able to create a very nice reflective effect in 3DS Max. Now I’m just messing about with materials, colours and looking at V-Ray which I have just installed. Sooo many options!

Here’s what I’ve done so far, the third one using V-Ray and the last one using Mental-Ray.

Teapot CubesTeapot Cubes PinkTeapot Cube V-RayCube Teapot Mental-Ray

Doing Things I Shouldn’t Be…

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So when I should be coding php or learning Python (on my own) I am in fact just pissing about in 3D Max. I managed to get hold of the V-Ray rendering engine and followed some tutorials of glass and things. Really I just wanted to make a cool wallpaper…

I’m still working on that, but here’s what I’ve come up with so far.

Wallpaper 1Wallpaper 2Wallpaper 3Wallpaper 4