Craig Dennis

Chrome & Glass & Pretty Lights

Written 3D | 0 Comments

I have just finished messing around in 3DS Max for the day. It’s very early in the morning but it seems to be when I do my best work. I created some illuminating shapes using V-Ray and then managed to create chrome and glass materials and apply them to some objects. What I can’t figure out is why there is a cloudy effect on the plane underneath. I thought it was because of refraction through the glass as when I advanced the material more, the clouds suddenly appeared. Strange. I don’t like them.

Anyway, here is what I’ve done.

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Published in 3D on February 9, 2008

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