Chrome & Glass & Pretty Lights

I have just finished messing around in 3DS Max for the day. It’s very early in the morning but it seems to be when I do my best work. I created some illuminating shapes using V-Ray and then managed to create chrome and glass materials and apply them to some objects. What I can’t figure out is why there is a cloudy effect on the plane underneath. I thought it was because of refraction through the glass as when I advanced the material more, the clouds suddenly appeared. Strange. I don’t like them.

Anyway, here is what I’ve done.

Be the first to comment on this

RSS feed for comments on this post. TrackBack URL

Share Your Thoughts

Designed and built by Craig Dennis | Powered by Wordpress Back to top